Thinking About SF 34: End Of Line by AdmiralSakai, literature
Literature
Thinking About SF 34: End Of Line
Whew. That last one was long. With it, I've said roughly everything that can be said about Galactic Age (and yet, I still didn't ever come up with a better name). I've created what I think is a flawless physics system, smashed bad biology, and explained away a whole load of common sci-fi glitches. I'm very, very proud of my accomplishments in this world's science, technology, warfare, history, and politics. But it's still just a “world.” There's nothing in it for people to consume other than a long string of pontificating blog posts. True, I did write a short story or two in the setting, but these were heavily based on other wo
Thinking About SF 33: Time Travel by AdmiralSakai, literature
Literature
Thinking About SF 33: Time Travel
Ok. I'm getting closer to turning Galactic Age into a cogent world, which means many of the more conceptual entries are already done. I'm not sure if that's a good thing or bad, but before it happens, there's one more bit of... History to tell you about. Of course, the word "history" implies the past, and even from our 2316 vantage point that isn't really the case, but one race's past is another's future, after all, and when you look at events from a truly universal perspective, the two really become the same thing.
Be warned, my friend. Ahead there be spoilers.
I think I'll leave exactly what happens after the end of the Conclave War b
Thinking About SF 31: Comparative Everything by AdmiralSakai, literature
Literature
Thinking About SF 31: Comparative Everything
I grew so fond of the letter-coded ASCII charts I made for the military post that I decided to expand them to cover the "vital statistics" of all the races. All stats are taken in the year 2300- following the Conclave war, things shuffled about quite a bit and I'm still trying to come up with how. Once again:
[ ] = Indan, [O] = Lhin, [X] = Agrathi, [A] = Human, [E] = Taloc
GOOD<[O]------------------------------------[ ]---------------[E]---------[A]------[X]-------------------->BAD
MILITARY strength is fairly self-explanatory- it's the combined ability of a civilization to both defend its territory and capture new territory. Not
Thinking About SF 30: Comparative Militaries by AdmiralSakai, literature
Literature
Thinking About SF 30: Comparative Militaries
Since GA has a very heavy military component, I thought I'd give a rundown of the various species militaries, followed by a rough chart of how they compare in different areas.
AGRATHI: The run-of the-mill Agrathi forces are... well, they're some of the worst in the galaxy. Pre-Union Agrath had an extremely martial society (I always thought of them as similar to Vikings) that very nearly destroyed itself after achieving nuclear technology, so like modern Germany and Japan the Agrathi Militia is considered a strictly defensive force in a pacifist culture. Unlike Japan and Germany (which are actually pretty powerful if they ever had reason
Thinking About SF 29: Race Revisited by AdmiralSakai, literature
Literature
Thinking About SF 29: Race Revisited
I honestly didn't expect to be writing this one, but I'm beginning to think that I'll have to revisit the biology of Galactic Age as well- while my initial premise of convergent evolution is I think still valid, it needs a bit of tweaking to be logically bulletproof, and I don't think I've ever gone into detail about how alien physiologies would interact with one another, that sort of thing.
Let us start with something specific: the Agrathi and their relation to dinosaurs. I've been doing a little bit of research into the subject, and it turns out that I was not, by a long shot, the first (warning: skull-meltingly bad Google translation)
Thinking About SF 28: Space Revisited by AdmiralSakai, literature
Literature
Thinking About SF 28: Space Revisited
I've been studying a bit more of the physics behind Galactic Age, and it's become obvious that while the system I've set up is an awful lot better than the average universe, there are still a few problems on the scientific end that need to be resolved.
Let's start with the problem of reaction mass. I never established what exact means of propulsion the starships use, but virtually every space engine considered by engineers uses the same basic principle of Newton's third law. The basic idea is that the ship does something to make matter shoot away from it really fast, and the principle of equal and opposite reaction compels the ship to mov
Thinking About SF 27: The Lhin Purges by AdmiralSakai, literature
Literature
Thinking About SF 27: The Lhin Purges
All right. I've decided to dedicate this Galactic Age post to explaining the history of an event that appeared on the timeline, but was never explained- the Lhin Purges.
The story behind this event begins with one of the common staples of the space-opera universe: space pirates. Their execution varies from setting to setting, some more realistic than others, but they all follow the same basic idea: gangs of raiders who attack civilian spacecraft in order to steal valuable items. In a galaxy with a lot of interstellar trade where space isn't EXTREMELY well-patrolled, it makes perfect sense for them to exist in some form or another, to the
Thinking About SF 26: Terminology by AdmiralSakai, literature
Literature
Thinking About SF 26: Terminology
This is a more general post dedicated less to building anything specific in Galactic Age and more to discussing some of the literary baggage associated with the "Space Opera" genre of which it is a member- specifically, the default terminology that virtually everyone uses when referring to many of the common subjects of the universe. In doing so, I aim for two major points- scientific and linguistic accuracy, and something that sounds to some degree novel.
First, we deal with the confusing, poorly-thought-through, and downright silly mixture of old-style naval terms that fills the average sci-fi fleet. Now, it makes sense for large (or even